Thursday, October 27, 2011

State of The Art - CG Human Face & A Scene

Here are two examples of the state of the art & the incredible talent of CG Artists today. found at 3dtotal.com.



The base mesh was done in Maya and the details are sculpted in Zbrush. The Artist used Maya HairSystem and fur for the hairs. The shading, lighting and fur was finally rendered on Mental Ray.



Via: http://www.jinoppa.com

Now place this person in the scene also a 3D rendering:



Chinese takeaway3dsmax, octane render, photoshop

Image via: http://www.3dtotal.com

0 comments:

Post a Comment