Blog for JeanRicard Broek & Associates. Consultants, Architects, Web 3.0 Content & Experience Artists.
Thursday, August 18, 2011
WebGL Water
Evan Wallace’s WebGL demo that shows a water simulation with raytraced reflections and refraction is fantastic! It does need OES_texture_float, though, so you’ll need Chrome or the latest Firefox release. OPEN THIS LINK TO TRY IT INTERACTIVELY
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