Thursday, May 6, 2010

Reaction to a New Interface - SL 2.0 versis Solidworks 2009


Here is a quote from:
SolidWorks 2009 preview from DEVELOP3D blog
Compare this to reviews of SL 2.0, Note: Soldiworks is for Creatives, not Consumers

Interface

Grab a cup of coffee and let’s talk about User Interfaces. If the SolidWorks 2008 “new and improved” interface gave you tremors and night frights, SolidWorks 2009 will, in all honesty, have you sleeping through the night a little better, although you legs might start jerking when you find out… the Command Manager is now movable. I don’t use the Command Manager, but I know this was a fit for a lot of people. The same goes for the Property Manager. You can now move them to the left, move them to the right, move them all about your desktop, and even….
...onto multiple monitors. Yes, you multiple monitor mavens now have support to spread SolidWorks into the far reaches of pure pixel happiness. Fill one screen with the work area and the other screen with commands and properties. If you’ve used dual monitors before, you know the desire that has overcome you for this feature. As long as your graphics card supports dual monitors, you’ll be ready to stretch.

SolidWorks has listened to how people enjoy moving in and around their model. When you’re floating ubiquitously amongst the geometry. It’s easier to orient and zoom. Double-click that middle mouse button to zoom to fit the model on the screen and click the reference triad right on the screen to orient the model. If you need to get in close, hit the ‘G’ button and you’re suddenly magnified 2X within the lens and have the ability to zoom in further, select, measure and even section the model. At first, it’s a bit like rubbing your belly and extruding to a surface at the same time, but when you get used to it, you’re no longer destroying that finger cartilage by zooming with the scroll wheel.

The interface enhancements overall are a huge improvement, and are the first example of how SolidWorks is not flippant about responding to the resounding requests of the users..

Conclusion:
That is pure 3D involvement with the entire design process. Then SolidWorks takes it one step further by making sketches and geometry easier to create and manipulate. This lets the user control the data and keep a tight rein on how it’s defined while opening up more possibilities to create variation. This, in design and engineering is the tightly wound knot every CAD company is teething to untie. It’s an entirely different world of working in 3D. One that many CAD companies have not grasped and one that SolidWorks is showing it understands with every new version.

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