First test of X3D inside a webbrowser. The model was exported from World of Warcraft with the WOWModelViewer to X3D. X3D is a markup language for 3D scenes. These scenes can be embedded in a web page and rendered *without plugins*. Only Javascript and a WebGL-enabled browser (currently developer builds of WebKit, Firefox and Chrome) is needed.
Goals: X3D and HTML5The X3D Working Group is contributing to the HTML Working Group for the purpose of best integrating X3D with HTML.
Our goal is to make the native addition and use of declarative XML-based X3D scenes as natural and well-supported for HTML5 authors as the support provided for Scalable Vector Graphics (SVG) and Mathematical Markup Language (MathML).
This effort has strategic importance for Web3D and indeed for all 3D graphics, since X3D is an interchange format for a wide variety of models. We intend to establish a solid foundation for X3D to properly support 3D graphics in HTML5.
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