| 3D formats | Meshes | Textures | Anims | Bones |
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| Maya .mb & .ma1 |
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| | 3D Studio Max .max1 |
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| | Cheetah 3D .jas1 |
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| | Cinema 4D .c4d1 2 |
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| | Blender .blend1 |
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| | Carara1 |
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| | Lightwave1 |
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| | XSI 5.x1 |
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| | SketchUp Pro1 |
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| | Wings 3D1 |
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| | 3D Studio .3ds |
| | Wavefront .obj |
| Drawing Interchange Files .dxf |
| | Autodesk FBX .fbx |
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| 1 Import uses the application's FBX exporter. Unity then reads the FBX file. 2 Cinema4D 10 has a buggy FBX exporter. Please see here for workarounds. |
| Image Formats - Photoshop .psd and .tiff are imported with layers automatically flattened.
- JPEG, PNG, GIF, BMP, TGA, IFF, PICT and many other image formats are supported.
Video and Audio Formats - Ogg Theora video is natively supported.
- Ogg Vorbis .ogg audio files are natively supported, and are ideally suited for soundtracks.
- Video MOV, AVI, ASF, MPG, MPEG, MP4VIDEO files are recoded by Unity with a configurable bitrate.
- Audio AIFF, WAV, MP3 and most other audio format are stored uncompressed, ideally suited for sound effects.
Other File Formats - XML and text files with .xml and .txt extensions can be referenced at runtime.
- Any other file types, such as RTF and DOC, can be used for project notes and to-do lists.
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