Tuesday, March 31, 2009

Unity3D from Denmark & CUME from China


Cume with the Unity3D plugin

Unity's Asset Pipeline (clipped from unity's web site)

3D formats Meshes Textures Anims Bones
Maya .mb & .ma1



3D Studio Max .max1



Cheetah 3D .jas1



Cinema 4D .c4d1 2



Blender .blend1



Carara1



Lightwave1



XSI 5.x1



SketchUp Pro1

Wings 3D1

3D Studio .3ds
Wavefront .obj
Drawing Interchange
Files .dxf

Autodesk FBX .fbx



1 Import uses the application's FBX exporter. Unity then reads the FBX file.

2 Cinema4D 10 has a buggy FBX exporter. Please see here for workarounds.


Image Formats
  • Photoshop .psd and .tiff are imported with layers automatically flattened.
  • JPEG, PNG, GIF, BMP, TGA, IFF, PICT and many other image formats are supported.

Video and Audio Formats

  • Ogg Theora video is natively supported.
  • Ogg Vorbis .ogg audio files are natively supported, and are ideally suited for soundtracks.
  • Video MOV, AVI, ASF, MPG, MPEG, MP4VIDEO files are recoded by Unity with a configurable bitrate.
  • Audio AIFF, WAV, MP3 and most other audio format are stored uncompressed, ideally suited for sound effects.

Other File Formats

  • XML and text files with .xml and .txt extensions can be referenced at runtime.
  • Any other file types, such as RTF and DOC, can be used for project notes and to-do lists.